EzentalMAKE SOMETHING YOURS
EN ⌄
Get startedStart

3D scenes and games

Describe the camera, controls, scene and objective. Complex assets need a capable configured generation model.

Follow the steps

  1. Specify the scene, player movement, camera and collection or scoring objective.
  2. Try the actual 3D preview and verify movement, collision and camera behavior.
  3. Check keyboard and touch controls and the message shown on unsupported graphics hardware.

Check your result

Large models and complex scenes need suitable assets and a capable device. Keep a small working version first.

Open this tool →

Original handbook for this installation · Updated 21 October 2026. Available services and prices are shown in your workspace.

How can we help?

Answers from the studio guides

Ask a question, or start with one below.

Guide answers are free and use no tokens.

Need help?